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#027 - Sandshrew

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Sandshrew
Sandshrew Sandshrew
NormalShiny
Japanese Name:
サンド/Sando
Dex Numbers:
National: 027
Johto: 048
Hoenn: 112
Sinnoh: ---
<-Raichu #026 Raichu ground #028 Sandslash Sandslash->

Sandshrew's Stats
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Pokemon Base Stats



Max Med Min
HP:
50
304 304 304
Attack:
75
273 249 224
Defense:
85
295 269 242
Special Attack:
20
152 139 125
Special Defense:
30
174 159 143
Speed:
40
196 179 161
Average:
50
Base Stat Total: 300
Pokemon Abilities
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Sand Veil Boosts the Pokémon's evasion in a sandstorm.
This Pokemon's Evasion rises one level during Sandstorm.
Flavor
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Species:Mouse Color:Yellow
Height:0.6 m or 1' 11" Weight:12 kg or 26.46 lbs
Habitat: Rough Terrain Pawprint: Sandshrew's Footprint
Diamond:
Pearl:
Platinum:
To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
As a Wild Pokemon
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Pal Park Location: Mountain
Capture Rate: 255
Wild Held Items: Quick Claw - 5%
Base Happiness: 70
Base Experience: 93
Effort Points: 1 Defense
Evolution Chain
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Breeding
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Gender Ratio: 50% Fem., 50% Male
Steps to Hatch: 5,120
Exp to Level 100: 1,000,000 Points
Breeding Group: 5: Ground
Compatible With:
Level Up Moves
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DP PT Attack Type Class Pwr. PP Acc. Description
1 1 Scratch normal physical 40 35 100% Hard, pointed, and sharp claws rake the foe to inflict damage.
3 3 Defense Curl normal none -- 40 100% The user curls up to conceal weak spots and raise its Defense stat.
7 7 Sand-Attack ground none -- 15 100% Sand is hurled in the foe's face, reducing its accuracy.
9 9 Poison Sting poison physical 15 35 100% The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
13 13 Rapid Spin normal physical 20 40 100% A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
15 15 Swift normal special 60 20 100% Star-shaped rays are shot at the foe. This attack never misses.
19 19 Fury Swipes normal physical 18 15 80% The foe is raked with sharp claws or scythes for two to five times in quick succession.
21 21 Rollout rock physical 30 20 90% The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
25 25 Fury Cutter bug physical 10 20 95% The foe is slashed with scythes or claws. Its power increases if it hits in succession.
27 27 Sand Tomb ground physical 15 15 70% The user traps the foe inside a harshly raging sandstorm for two to five turns.
31 31 Slash normal physical 70 20 100% The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
33 33 Gyro Ball steel physical 1 5 100% The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
37 37 Sandstorm rock none -- 10 100% A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM/HM Moves
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Item Attack Type Class Pwr. PP Acc. Description
TM01 Focus Punch fighting physical 150 20 100% The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06 Toxic poison none -- 10 85% A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power normal special 1 15 100% A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day fire none -- 5 -- The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect normal none -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration normal physical 1 20 100% A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail steel physical 100 15 75% The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM26 Earthquake ground physical 100 10 100% The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return normal physical 1 20 100% A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig ground physical 80 10 100% The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break fighting physical 75 15 100% The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team normal none -- 15 100% By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm rock none -- 10 100% A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39 Rock Tomb rock physical 50 10 80% Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace flying physical 60 20 100% The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade normal physical 70 20 100% An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power normal physical 70 20 100% The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest psychic none -- 10 100% The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract normal none -- 15 100% If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief dark physical 40 10 100% The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM56 Fling dark physical 1 10 100% The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure normal none -- 10 100% The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM65 Shadow Claw ghost physical 70 15 100% The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM74 Gyro Ball steel physical 1 5 100% The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM75 Swords Dance normal none -- 30 100% A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM76 Stealth Rock rock none -- 20 -- The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate normal none -- 20 100% If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide rock physical 75 10 90% Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM81 X-Scissor bug physical 80 15 100% The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82 Sleep Talk normal none -- 10 100% While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift normal physical 1 15 100% The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab poison physical 80 20 100% The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger normal none -- 15 90% The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute normal none -- 10 100% The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut normal physical 50 30 95% The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength normal physical 80 15 100% The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash fighting physical 40 15 100% The user slugs the foe with a shattering punch. It can also smash cracked boulders.
HM08 Rock Climb normal physical 90 20 85% A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Egg Moves
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Attack Type Class Pwr. PP Acc. Description
Swords Dance normal none -- 30 100% A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
Counter fighting physical 1 20 100% A retaliation move that counters any physical attack, inflicting double the damage taken.
Rock Slide rock physical 75 10 90% Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
Flail normal physical 1 15 100% The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Safeguard normal none -- 25 100% The user creates a protective field that prevents status problems for five turns.
Rapid Spin normal physical 20 40 100% A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Metal Claw steel physical 50 35 95% The foe is raked with steel claws. It may also raise the user's Attack stat.
Crush Claw normal physical 75 10 95% The user slashes the foe with hard and sharp claws. It may also lower the target's Defense.
Night Slash dark physical 70 15 100% The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
Move Tutor Moves
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Attack Type Class Pwr. PP Acc. Description
Swift normal special 60 20 100% Star-shaped rays are shot at the foe. This attack never misses.
Snore normal special 40 15 100% An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Mud-Slap ground special 20 10 100% The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Rollout rock physical 30 20 90% The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Fury Cutter bug physical 10 20 95% The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Knock Off dark physical 20 20 100% The user slaps down the foe's held item, preventing the item from being used during the battle.
Earth Power ground special 90 10 100% The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Extra St00fz
Brian owns Sandshrew pl0x
He really wanted Heracross, but I gave him Sandshrew

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