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#038 - Ninetales

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Ninetales
Ninetales Ninetales
NormalShiny
Japanese Name:
キュウコン/Kyuukon
Dex Numbers:
National: 038
Johto: 126
Hoenn: 154
Sinnoh: ---
<-Vulpix #037 Vulpix fire #039 Jigglypuff Jigglypuff->

Ninetales's Stats
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Pokemon Base Stats



Max Med Min
HP:
73
350 350 350
Attack:
76
276 251 225
Defense:
75
273 249 224
Special Attack:
81
287 261 234
Special Defense:
100
328 299 269
Speed:
100
328 299 269
Average:
84.2
Base Stat Total: 505
Pokemon Abilities
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Flash Fire Powers up Fire-type moves if hit by a fire move.
When this Pokemon takes damage from a Fire move, it becomes immune to Fire moves and all its Fire moves do 50% more damage until it leaves battle.
Flavor
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Species:Fox Color:Yellow
Height:1.1 m or 3' 7" Weight:19.9 kg or 43.87 lbs
Habitat: Grassland Pawprint: Ninetales's Footprint
Diamond:
Pearl:
Platinum:
Its nine tails are said to be imbued with a mystic power. It can live for a thousand years.
As a Wild Pokemon
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Pal Park Location: Field
Capture Rate: 75
Wild Held Items: Rawst Berry - 100%
Base Happiness: 70
Base Experience: 178
Effort Points: 1 Sp. Defense 1 Speed
Evolution Chain
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Breeding
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Gender Ratio: 75.2% Fem., 24.8% Male
Steps to Hatch: 5,120
Exp to Level 100: 1,000,000 Points
Breeding Group: 5: Ground
Compatible With:
Level Up Moves
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DP PT Attack Type Class Pwr. PP Acc. Description
1 1 Ember fire special 40 25 100% The foe is attacked with small flames. The target may also be left with a burn.
1 1 Quick Attack normal physical 40 30 100% The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
1 1 Confuse Ray ghost none -- 10 100% The foe is exposed to a sinister ray that triggers confusion.
1 1 Safeguard normal none -- 25 100% The user creates a protective field that prevents status problems for five turns.
1 1 Nasty Plot dark none -- 20 -- The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
TM/HM Moves
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Item Attack Type Class Pwr. PP Acc. Description
TM04 Calm Mind psychic none -- 20 100% The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM05 Roar normal none -- 20 100% The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic poison none -- 10 85% A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power normal special 1 15 100% A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day fire none -- 5 -- The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam normal special 150 5 90% The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect normal none -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard normal none -- 25 100% The user creates a protective field that prevents status problems for five turns.
TM21 Frustration normal physical 1 20 100% A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 SolarBeam grass special 120 10 100% A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail steel physical 100 15 75% The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return normal physical 1 20 100% A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig ground physical 80 10 100% The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32 Double Team normal none -- 15 100% By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower fire special 95 15 100% The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38 Fire Blast fire special 120 5 85% The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42 Facade normal physical 70 20 100% An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power normal physical 70 20 100% The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest psychic none -- 10 100% The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract normal none -- 15 100% If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM50 Overheat fire special 140 5 90% The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM58 Endure normal none -- 10 100% The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-O-Wisp fire none -- 15 75% The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM66 Payback dark physical 50 10 100% If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact normal physical 150 5 90% The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM77 Psych Up normal none -- 10 100% The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate normal none -- 20 100% If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse dark special 80 15 100% The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82 Sleep Talk normal none -- 10 100% While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift normal physical 1 15 100% The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85 Dream Eater psychic special 100 15 100% An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger normal none -- 15 90% The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute normal none -- 10 100% The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Egg Moves
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Attack Type Class Pwr. PP Acc. Description
Disable normal none -- 20 80% For several turns, this move prevents the foe from using the move it last used.
Hypnosis psychic none -- 20 70% The user employs hypnotic suggestion to make the target fall into a deep sleep.
Flail normal physical 1 15 100% The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Spite ghost none -- 10 100% The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Faint Attack dark physical 60 20 100% The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Psych Up normal none -- 10 100% The user hypnotizes itself into copying any stat change made by the foe.
Heat Wave fire special 100 10 90% The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Extrasensory psychic special 80 30 100% The user attacks with an odd, unseeable power. It may also make the foe flinch.
Howl normal none -- 40 100% The user howls loudly to raise its spirit, boosting its Attack stat.
Flare Blitz fire physical 120 15 100% The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.
Energy Ball grass special 80 10 100% The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
Move Tutor Moves
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Attack Type Class Pwr. PP Acc. Description
Swift normal special 60 20 100% Star-shaped rays are shot at the foe. This attack never misses.
Snore normal special 40 15 100% An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite ghost none -- 10 100% The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Heat Wave fire special 100 10 90% The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Zen Headbutt psychic physical 80 15 90% The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Ominous Wind ghost special 60 5 100% The user creates a gust of repulsive wind. It may also raise all the user's stats at once.

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