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#045 - Vileplume

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Vileplume
Vileplume Vileplume
NormalShiny
Vileplume Vileplume
Female Sprites
Japanese Name:
ラフレシア/Rafureshia
Dex Numbers:
National: 045
Johto: 085
Hoenn: 090
Sinnoh: ---
<-Gloom #044 Gloom grass poison #046 Paras Paras->

Vileplume's Stats
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Pokemon Base Stats



Max Med Min
HP:
75
354 354 354
Attack:
80
284 259 233
Defense:
85
295 269 242
Special Attack:
100
328 299 269
Special Defense:
90
306 279 251
Speed:
50
218 199 179
Average:
80
Base Stat Total: 480
Pokemon Abilities
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Chlorophyll Boosts the Pokémon's Speed in sunshine.
This Pokemon's Speed doubles during Sunny Day.
Flavor
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Species:Flower Color:Red
Height:1.2 m or 3' 11" Weight:18.6 kg or 41.01 lbs
Habitat: Grassland Pawprint: Vileplume's Footprint
Diamond:
Pearl:
Platinum:
Its petals are the largest in the world. As it walks, it scatters extremely allergenic pollen.
As a Wild Pokemon
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Pal Park Location: Forest
Capture Rate: 45
Wild Held Items: None
Base Happiness: 70
Base Experience: 184
Effort Points: 3 Sp. Attack
Evolution Chain
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Breeding
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Gender Ratio: 50% Fem., 50% Male
Steps to Hatch: 5,120
Exp to Level 100: 1,059,860 Points
Breeding Group: 7: Plant
Compatible With:
Level Up Moves
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DP PT Attack Type Class Pwr. PP Acc. Description
1 1 Stun Spore grass none -- 30 75% The user scatters a cloud of paralyzing powder. It may paralyze the target.
1 1 PoisonPowder poison none -- 35 75% A cloud of poisonous dust is scattered on the foe. It may poison the target.
1 1 Mega Drain grass special 40 15 100% A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
1 1 Aromatherapy grass none -- 5 100% The user releases a soothing scent that heals all status problems affecting the user's party.
53 53 Petal Dance grass special 90 20 100% The user attacks by scattering petals for two to three turns. The user then becomes confused.
65 65 SolarBeam grass special 120 10 100% A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM/HM Moves
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Item Attack Type Class Pwr. PP Acc. Description
TM06 Toxic poison none -- 10 85% A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed grass physical 10 30 100% The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power normal special 1 15 100% A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day fire none -- 5 -- The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam normal special 150 5 90% The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect normal none -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain grass special 60 10 100% A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration normal physical 1 20 100% A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 SolarBeam grass special 120 10 100% A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return normal physical 1 20 100% A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team normal none -- 15 100% By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb poison special 90 10 100% The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42 Facade normal physical 70 20 100% An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power normal physical 70 20 100% The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest psychic none -- 10 100% The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract normal none -- 15 100% If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM53 Energy Ball grass special 80 10 100% The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM56 Fling dark physical 1 10 100% The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure normal none -- 10 100% The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM60 Drain Punch fighting physical 60 5 100% An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM68 Giga Impact normal physical 150 5 90% The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash normal none -- 20 100% The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance normal none -- 30 100% A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate normal none -- 20 100% If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk normal none -- 10 100% While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift normal physical 1 15 100% The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot grass special 1 20 100% The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger normal none -- 15 90% The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute normal none -- 10 100% The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut normal physical 50 30 95% The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
Egg Moves
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Attack Type Class Pwr. PP Acc. Description
Swords Dance normal none -- 30 100% A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
Razor Leaf grass physical 55 25 95% A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
Flail normal physical 1 15 100% The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Charm normal none -- 20 100% The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Synthesis grass none -- 5 100% The user restores its own HP. The amount of HP regained varies with the weather.
Ingrain grass none -- 20 100% The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.
Tickle normal none -- 20 100% The user tickles the foe into laughing, reducing its Attack and Defense stats.
Move Tutor Moves
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Attack Type Class Pwr. PP Acc. Description
Snore normal special 40 15 100% An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Synthesis grass none -- 5 100% The user restores its own HP. The amount of HP regained varies with the weather.
Gastro Acid poison none -- 10 100% The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability.
Seed Bomb grass physical 80 15 100% The user slams a barrage of hard-shelled seeds down on the foe from above.

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