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#176 - Togetic

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Togetic
Togetic Togetic
NormalShiny
Japanese Name:
トゲチック/Togechikku
Dex Numbers:
National: 176
Johto: 047
Hoenn: ---
Sinnoh: ---
<-Togepi #175 Togepi normal flying #177 Natu Natu->

Togetic's Stats
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Pokemon Base Stats



Max Med Min
HP:
55
314 314 314
Attack:
40
196 179 161
Defense:
85
295 269 242
Special Attack:
80
284 259 233
Special Defense:
105
339 309 278
Speed:
40
196 179 161
Average:
67.5
Base Stat Total: 405
Pokemon Abilities
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Hustle Boosts the Attack stat, but lowers accuracy.
This Pokemon's physical moves do 50% more damage but have 80% of their usual accuracy.
Serene Grace Boosts the likelihood of added effects appearing.
The chance of a move's stat/status effect occuring is double for this Pokemon.
Flavor
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Species:Happiness Color:White
Height:0.6 m or 1' 11" Weight:3.2 kg or 7.05 lbs
Habitat: Forest Pawprint: Togetic's Footprint
Diamond:
Pearl:
It is said to appear in front of kindly people to scatter a glowing down called "joy dust."
Platinum: To share its happiness, it flies around the world seeking kind- hearted people.
As a Wild Pokemon
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Pal Park Location: Field
Capture Rate: 75
Wild Held Items: None
Base Happiness: 70
Base Experience: 114
Effort Points: 2 Sp. Defense
Evolution Chain
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Breeding
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Gender Ratio: 12.5% Fem., 87.5% Male
Steps to Hatch: 2,560
Exp to Level 100: 800,000 Points
Breeding Group: 4: Flying
Breeding Group 2: 6: Fairy
Compatible With:
Level Up Moves
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DP PT Attack Type Class Pwr. PP Acc. Description
10 10 Sweet Kiss normal none -- 10 75% The user kisses the foe with a sweet, angelic cuteness that causes confusion.
1 1 Magical Leaf grass special 60 20 100% The user scatters curious leaves that chase the foe. This attack will not miss.
1 1 Charm normal none -- 20 100% The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
1 1 Growl normal none -- 40 100% The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
6 6 Metronome normal none -- 10 100% The user waggles a finger and stimulates the brain into randomly using nearly any move.
10 10 Sweet Kiss normal none -- 10 75% The user kisses the foe with a sweet, angelic cuteness that causes confusion.
15 15 Yawn normal none -- 10 100% The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
19 19 Encore normal none -- 5 100% The user compels the foe to keep using only the move it last used for two to six turns.
24 24 Follow Me normal none -- 20 100% The user draws attention to itself, making all foes take aim only at the user.
28 28 Wish normal none -- 10 100% A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
33 33 AncientPower rock special 60 5 100% The user attacks with a prehistoric power. It may also raise all the user's stats at once.
37 37 Safeguard normal none -- 25 100% The user creates a protective field that prevents status problems for five turns.
42 42 Baton Pass normal none -- 40 100% The user switches places with a party Pokémon in waiting, passing along any stat changes.
46 46 Double-Edge normal physical 120 15 100% A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
51 51 Last Resort normal physical 130 5 100% This move can be used only after the user has used all the other moves it knows in the battle.
TM/HM Moves
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Item Attack Type Class Pwr. PP Acc. Description
TM01 Focus Punch fighting physical 150 20 100% The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03 Water Pulse water special 60 20 100% The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic poison none -- 10 85% A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power normal special 1 15 100% A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day fire none -- 5 -- The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam normal special 150 5 90% The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16 Light Screen psychic none -- 30 100% A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect normal none -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance water none -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM20 Safeguard normal none -- 25 100% The user creates a protective field that prevents status problems for five turns.
TM21 Frustration normal physical 1 20 100% A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 SolarBeam grass special 120 10 100% A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return normal physical 1 20 100% A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic psychic special 90 10 100% The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30 Shadow Ball ghost special 80 15 100% The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31 Brick Break fighting physical 75 15 100% The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team normal none -- 15 100% By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect psychic none -- 20 100% A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34 Shock Wave electric special 60 20 100% The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35 Flamethrower fire special 95 15 100% The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38 Fire Blast fire special 120 5 85% The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM40 Aerial Ace flying physical 60 20 100% The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade normal physical 70 20 100% An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power normal physical 70 20 100% The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest psychic none -- 10 100% The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract normal none -- 15 100% If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM47 Steel Wing steel physical 70 25 90% The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM51 Roost flying none -- 10 -- The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM56 Fling dark physical 1 10 100% The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure normal none -- 10 100% The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM60 Drain Punch fighting physical 60 5 100% An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM62 Silver Wind bug special 60 5 100% The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats.
TM68 Giga Impact normal physical 150 5 90% The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash normal none -- 20 100% The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73 Thunder Wave electric none -- 20 100% A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77 Psych Up normal none -- 10 100% The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate normal none -- 20 100% If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk normal none -- 10 100% While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift normal physical 1 15 100% The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85 Dream Eater psychic special 100 15 100% An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM86 Grass Knot grass special 1 20 100% The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger normal none -- 15 90% The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute normal none -- 10 100% The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM02 Fly flying physical 90 15 95% The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM05 Defog flying none -- 15 -- Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
HM06 Rock Smash fighting physical 40 15 100% The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves
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Attack Type Class Pwr. PP Acc. Description
Peck flying physical 35 35 100% The foe is jabbed with a sharply pointed beak or horn.
Mirror Move flying none -- 20 100% The user counters the foe by mimicking the move last used by the foe.
Substitute normal none -- 10 100% The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Foresight normal none -- 40 100% Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Present normal physical 1 15 90% The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.
Psych Up normal none -- 10 100% The user hypnotizes itself into copying any stat change made by the foe.
Future Sight psychic special 80 15 90% Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
Psycho Shift psychic none -- 10 90% Using its psychic power of suggestion, the user transfers its status problems to the target.
Lucky Chant normal none -- 30 -- The user chants an incantation toward the sky, preventing the foe from landing critical hits.
Nasty Plot dark none -- 20 -- The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
Move Tutor Moves
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Attack Type Class Pwr. PP Acc. Description
Swift normal special 60 20 100% Star-shaped rays are shot at the foe. This attack never misses.
Snore normal special 40 15 100% An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Mud-Slap ground special 20 10 100% The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Rollout rock physical 30 20 90% The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
AncientPower rock special 60 5 100% The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Heat Wave fire special 100 10 90% The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Trick psychic none -- 10 100% The user catches the foe off guard and swaps the foe's held item with its own.
Endeavor normal physical 1 5 100% An attack move that cuts down the foe's HP to equal the user's HP.
Air Cutter flying special 55 25 95% The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
Signal Beam bug special 75 15 100% The user attacks with a sinister beam of light. It may also confuse the target.
Last Resort normal physical 130 5 100% This move can be used only after the user has used all the other moves it knows in the battle.
Zen Headbutt psychic physical 80 15 90% The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Ominous Wind ghost special 60 5 100% The user creates a gust of repulsive wind. It may also raise all the user's stats at once.

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