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#177 - Natu

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Natu
Natu Natu
NormalShiny
Japanese Name:
ネイティ/Neiti
Dex Numbers:
National: 177
Johto: 159
Hoenn: 162
Sinnoh: ---
<-Togetic #176 Togetic psychic flying #178 Xatu Xatu->

Natu's Stats
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Pokemon Base Stats



Max Med Min
HP:
40
284 284 284
Attack:
50
218 199 179
Defense:
45
207 189 170
Special Attack:
70
262 239 215
Special Defense:
45
207 189 170
Speed:
70
262 239 215
Average:
53.3
Base Stat Total: 320
Pokemon Abilities
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Early Bird The Pokémon awakens quickly from sleep.
This Pokemon wakes up from Sleep in half as many turns, including Sleep from Rest.
Synchronize Passes on a burn, poison, or paralysis to the foe.
When this Pokemon becomes Burned, Paralyzed, or Poisoned, the enemy does too.
Flavor
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Species:Tiny Bird Color:Green
Height:0.2 m or 0' 7" Weight:2 kg or 4.41 lbs
Habitat: Forest Pawprint: Natu's Footprint
Diamond:
Pearl:
Platinum:
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
As a Wild Pokemon
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Pal Park Location: Forest
Capture Rate: 190
Wild Held Items: None
Base Happiness: 70
Base Experience: 73
Effort Points: 1 Sp. Attack
Evolution Chain
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Breeding
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Gender Ratio: 50% Fem., 50% Male
Steps to Hatch: 5,120
Exp to Level 100: 1,000,000 Points
Breeding Group: 4: Flying
Compatible With:
Level Up Moves
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DP PT Attack Type Class Pwr. PP Acc. Description
1 1 Leer normal none -- 30 100% The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
1 1 Peck flying physical 35 35 100% The foe is jabbed with a sharply pointed beak or horn.
6 6 Night Shade ghost special 1 15 100% The user makes the foe see a mirage. It inflicts damage matching the user's level.
9 9 Teleport psychic none -- 20 100% Use it to flee from any wild Pokémon. It may also be used to warp to the last Poké Center visited.
12 12 Lucky Chant normal none -- 30 -- The user chants an incantation toward the sky, preventing the foe from landing critical hits.
17 17 Miracle Eye psychic none -- 40 -- Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
20 20 Me First normal none -- 20 -- The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power.
23 23 Confuse Ray ghost none -- 10 100% The foe is exposed to a sinister ray that triggers confusion.
28 28 Wish normal none -- 10 100% A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
33 33 Psycho Shift psychic none -- 10 90% Using its psychic power of suggestion, the user transfers its status problems to the target.
36 36 Future Sight psychic special 80 15 90% Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
39 39 Ominous Wind ghost special 60 5 100% The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
44 44 Power Swap psychic none -- 10 -- The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe.
44 44 Guard Swap psychic none -- 10 -- The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.
47 47 Psychic psychic special 90 10 100% The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM/HM Moves
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Item Attack Type Class Pwr. PP Acc. Description
TM04 Calm Mind psychic none -- 20 100% The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic poison none -- 10 85% A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power normal special 1 15 100% A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day fire none -- 5 -- The user intensifies the sun for five turns, powering up Fire-type moves.
TM16 Light Screen psychic none -- 30 100% A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect normal none -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance water none -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM19 Giga Drain grass special 60 10 100% A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration normal physical 1 20 100% A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 SolarBeam grass special 120 10 100% A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return normal physical 1 20 100% A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic psychic special 90 10 100% The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30 Shadow Ball ghost special 80 15 100% The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team normal none -- 15 100% By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect psychic none -- 20 100% A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM40 Aerial Ace flying physical 60 20 100% The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade normal physical 70 20 100% An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power normal physical 70 20 100% The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest psychic none -- 10 100% The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract normal none -- 15 100% If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief dark physical 40 10 100% The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM47 Steel Wing steel physical 70 25 90% The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM48 Skill Swap psychic none -- 10 100% The user employs its psychic power to exchange abilities with the foe.
TM51 Roost flying none -- 10 -- The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM58 Endure normal none -- 10 100% The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM62 Silver Wind bug special 60 5 100% The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats.
TM70 Flash normal none -- 20 100% The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73 Thunder Wave electric none -- 20 100% A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77 Psych Up normal none -- 10 100% The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate normal none -- 20 100% If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk normal none -- 10 100% While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift normal physical 1 15 100% The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85 Dream Eater psychic special 100 15 100% An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM86 Grass Knot grass special 1 20 100% The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger normal none -- 15 90% The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88 Pluck flying physical 60 20 100% The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM89 U-Turn bug physical 70 20 100% After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute normal none -- 10 100% The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92 Trick Room psychic none -- 5 -- The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Egg Moves
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Attack Type Class Pwr. PP Acc. Description
Drill Peck flying physical 80 20 100% A corkscrewing attack with the sharp beak acting as a drill.
Quick Attack normal physical 40 30 100% The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Haze ice none -- 30 100% The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Faint Attack dark physical 60 20 100% The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Steel Wing steel physical 70 25 90% The foe is hit with wings of steel. It may also raise the user's Defense stat.
Psych Up normal none -- 10 100% The user hypnotizes itself into copying any stat change made by the foe.
Refresh normal none -- 20 100% The user rests to cure itself of a poisoning, burn, or paralysis.
FeatherDance flying none -- 15 100% The user covers the foe with a mass of down that sharply lowers the Attack stat.
Sucker Punch dark physical 80 5 100% This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Zen Headbutt psychic physical 80 15 90% The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Move Tutor Moves
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Attack Type Class Pwr. PP Acc. Description
Swift normal special 60 20 100% Star-shaped rays are shot at the foe. This attack never misses.
Snore normal special 40 15 100% An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Twister dragon special 40 20 100% The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
Heat Wave fire special 100 10 90% The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Trick psychic none -- 10 100% The user catches the foe off guard and swaps the foe's held item with its own.
Air Cutter flying special 55 25 95% The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
Signal Beam bug special 75 15 100% The user attacks with a sinister beam of light. It may also confuse the target.
Sucker Punch dark physical 80 5 100% This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Zen Headbutt psychic physical 80 15 90% The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Ominous Wind ghost special 60 5 100% The user creates a gust of repulsive wind. It may also raise all the user's stats at once.

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