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#252 - Treecko

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Treecko
Treecko Treecko
NormalShiny
Japanese Name:
キモリ/Kimori
Dex Numbers:
National: 252
Johto: ---
Hoenn: 001
Sinnoh: ---
<-Celebi #251 Celebi grass #253 Grovyle Grovyle->

Treecko's Stats
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Pokemon Base Stats



Max Med Min
HP:
40
284 284 284
Attack:
45
207 189 170
Defense:
35
185 169 152
Special Attack:
65
251 229 206
Special Defense:
55
229 209 188
Speed:
70
262 239 215
Average:
51.7
Base Stat Total: 310
Pokemon Abilities
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Overgrow Powers up Grass-type moves in a pinch.
When this Pokemon's HP is 1/3 its max or lower, its Grass moves do 50% more damage.
Flavor
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Species:Wood Gecko Color:Green
Height:0.5 m or 1' 7" Weight:5 kg or 11.02 lbs
Habitat: Forest Pawprint: Treecko's Footprint
Diamond:
Pearl:
Platinum:
The soles of its feet are covered by countless tiny spikes, enabling it to walk on walls and ceilings.
As a Wild Pokemon
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Pal Park Location: Forest
Capture Rate: 45
Wild Held Items: None
Base Happiness: 70
Base Experience: 65
Effort Points: 1 Speed
Evolution Chain
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Breeding
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Gender Ratio: 12.5% Fem., 87.5% Male
Steps to Hatch: 5,120
Exp to Level 100: 1,059,860 Points
Breeding Group: 1: Monster
Breeding Group 2: 14: Dragon
Compatible With:
Level Up Moves
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DP PT Attack Type Class Pwr. PP Acc. Description
1 1 Pound normal physical 40 35 100% The foe is physically pounded with a long tail or a foreleg, etc.
1 1 Leer normal none -- 30 100% The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
6 6 Absorb grass special 20 25 100% A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
11 11 Quick Attack normal physical 40 30 100% The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
16 16 Pursuit dark physical 40 20 100% An attack move that inflicts double damage if used on a foe that is switching out of battle.
21 21 Screech normal none -- 40 85% An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
26 26 Mega Drain grass special 40 15 100% A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
31 31 Agility psychic none -- 30 100% The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
36 36 Slam normal physical 80 20 75% The foe is slammed with a long tail, vines, etc., to inflict damage.
41 41 Detect fighting none -- 5 100% It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
46 46 Giga Drain grass special 60 10 100% A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
51 51 Energy Ball grass special 80 10 100% The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM/HM Moves
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Item Attack Type Class Pwr. PP Acc. Description
TM01 Focus Punch fighting physical 150 20 100% The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06 Toxic poison none -- 10 85% A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed grass physical 10 30 100% The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power normal special 1 15 100% A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day fire none -- 5 -- The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect normal none -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain grass special 60 10 100% A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM20 Safeguard normal none -- 25 100% The user creates a protective field that prevents status problems for five turns.
TM21 Frustration normal physical 1 20 100% A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 SolarBeam grass special 120 10 100% A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail steel physical 100 15 75% The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return normal physical 1 20 100% A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig ground physical 80 10 100% The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break fighting physical 75 15 100% The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team normal none -- 15 100% By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb rock physical 50 10 80% Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace flying physical 60 20 100% The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade normal physical 70 20 100% An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power normal physical 70 20 100% The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest psychic none -- 10 100% The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract normal none -- 15 100% If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM53 Energy Ball grass special 80 10 100% The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM56 Fling dark physical 1 10 100% The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure normal none -- 10 100% The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM60 Drain Punch fighting physical 60 5 100% An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM70 Flash normal none -- 20 100% The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance normal none -- 30 100% A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate normal none -- 20 100% If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide rock physical 75 10 90% Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk normal none -- 10 100% While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift normal physical 1 15 100% The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot grass special 1 20 100% The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger normal none -- 15 90% The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute normal none -- 10 100% The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut normal physical 50 30 95% The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength normal physical 80 15 100% The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash fighting physical 40 15 100% The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves
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Attack Type Class Pwr. PP Acc. Description
Double Kick fighting physical 30 30 100% The foe is quickly kicked twice in succession using both feet.
Leech Seed grass none -- 10 90% A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
DragonBreath dragon special 60 20 100% The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
Synthesis grass none -- 5 100% The user restores its own HP. The amount of HP regained varies with the weather.
Crunch dark physical 80 15 100% The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
Endeavor normal physical 1 5 100% An attack move that cuts down the foe's HP to equal the user's HP.
Mud Sport ground none -- 15 100% The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.
Crush Claw normal physical 75 10 95% The user slashes the foe with hard and sharp claws. It may also lower the target's Defense.
GrassWhistle grass none -- 15 55% The user plays a pleasant melody that lulls the foe into a deep sleep.
Magical Leaf grass special 60 20 100% The user scatters curious leaves that chase the foe. This attack will not miss.
Worry Seed grass none -- 10 100% A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Leaf Storm grass special 140 5 90% A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
Move Tutor Moves
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Attack Type Class Pwr. PP Acc. Description
ThunderPunch electric physical 75 15 100% The foe is punched with an electrified fist. It may leave the target with paralysis.
Swift normal special 60 20 100% Star-shaped rays are shot at the foe. This attack never misses.
Snore normal special 40 15 100% An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Mud-Slap ground special 20 10 100% The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Fury Cutter bug physical 10 20 95% The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Synthesis grass none -- 5 100% The user restores its own HP. The amount of HP regained varies with the weather.
Endeavor normal physical 1 5 100% An attack move that cuts down the foe's HP to equal the user's HP.
Seed Bomb grass physical 80 15 100% The user slams a barrage of hard-shelled seeds down on the foe from above.

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