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#285 - Shroomish

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Shroomish
Shroomish Shroomish
NormalShiny
Japanese Name:
キノココ/Kinokoko
Dex Numbers:
National: 285
Johto: ---
Hoenn: 034
Sinnoh: ---
<-Masquerain #284 Masquerain grass #286 Breloom Breloom->

Shroomish's Stats
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Pokemon Base Stats



Max Med Min
HP:
60
324 324 324
Attack:
40
196 179 161
Defense:
60
240 219 197
Special Attack:
40
196 179 161
Special Defense:
60
240 219 197
Speed:
35
185 169 152
Average:
49.2
Base Stat Total: 295
Pokemon Abilities
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Poison Heal Restores HP if the Pokémon is poisoned.
This Pokemon regains 1/8 its max HP each turn when it is Poisoned.
Effect Spore Contact may paralyze, poison, or cause sleep.
Enemy Pokemon have a 30% chance of becoming Paralyzed, Poisoned, or Asleep every time they touch this Pokemon.
Flavor
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Species:Mushroom Color:Brown
Height:0.4 m or 1' 3" Weight:4.5 kg or 9.92 lbs
Habitat: Forest Pawprint: Shroomish's Footprint
Diamond:
Pearl:
Platinum:
It spouts poison spores from the top of its head. These spores cause pain all over if inhaled.
As a Wild Pokemon
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Pal Park Location: Forest
Capture Rate: 255
Wild Held Items: Kebia Berry - 5%
Base Happiness: 70
Base Experience: 65
Effort Points: 1 HP
Evolution Chain
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Breeding
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Gender Ratio: 50% Fem., 50% Male
Steps to Hatch: 3,840
Exp to Level 100: 1,640,000 Points
Breeding Group: 6: Fairy
Breeding Group 2: 7: Plant
Compatible With:
Level Up Moves
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DP PT Attack Type Class Pwr. PP Acc. Description
1 1 Absorb grass special 20 25 100% A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
5 5 Tackle normal physical 35 35 95% A physical attack in which the user charges and slams into the foe with its whole body.
9 9 Stun Spore grass none -- 30 75% The user scatters a cloud of paralyzing powder. It may paralyze the target.
13 13 Leech Seed grass none -- 10 90% A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
17 17 Mega Drain grass special 40 15 100% A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
21 21 Headbutt normal physical 70 15 100% The user sticks its head out and rams straight forward. It may make the foe flinch.
25 25 PoisonPowder poison none -- 35 75% A cloud of poisonous dust is scattered on the foe. It may poison the target.
29 29 Worry Seed grass none -- 10 100% A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
33 33 Growth normal none -- 40 100% The user's body is forced to grow all at once. It raises the Sp. Atk stat.
37 37 Giga Drain grass special 60 10 100% A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
41 41 Seed Bomb grass physical 80 15 100% The user slams a barrage of hard-shelled seeds down on the foe from above.
45 45 Spore grass none -- 15 100% The user scatters bursts of spores that induce sleep.
TM/HM Moves
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Item Attack Type Class Pwr. PP Acc. Description
TM06 Toxic poison none -- 10 85% A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed grass physical 10 30 100% The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power normal special 1 15 100% A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day fire none -- 5 -- The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect normal none -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain grass special 60 10 100% A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM20 Safeguard normal none -- 25 100% The user creates a protective field that prevents status problems for five turns.
TM21 Frustration normal physical 1 20 100% A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 SolarBeam grass special 120 10 100% A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return normal physical 1 20 100% A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team normal none -- 15 100% By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb poison special 90 10 100% The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42 Facade normal physical 70 20 100% An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power normal physical 70 20 100% The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest psychic none -- 10 100% The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract normal none -- 15 100% If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM49 Snatch dark none -- 10 100% The user steals the effects of any healing or status-changing move the foe attempts to use.
TM53 Energy Ball grass special 80 10 100% The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM58 Endure normal none -- 10 100% The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM70 Flash normal none -- 20 100% The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance normal none -- 30 100% A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate normal none -- 20 100% If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk normal none -- 10 100% While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift normal physical 1 15 100% The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot grass special 1 20 100% The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger normal none -- 15 90% The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute normal none -- 10 100% The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Egg Moves
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Attack Type Class Pwr. PP Acc. Description
Charm normal none -- 20 100% The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
False Swipe normal physical 40 40 100% A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
Swagger normal none -- 15 90% The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
Helping Hand normal none -- 20 100% A move that boosts the power of the ally's attack in a Double Battle.
Fake Tears dark none -- 20 100% The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
Wake-Up Slap fighting physical 60 10 100% This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.
Worry Seed grass none -- 10 100% A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Seed Bomb grass physical 80 15 100% The user slams a barrage of hard-shelled seeds down on the foe from above.
Move Tutor Moves
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Attack Type Class Pwr. PP Acc. Description
Snore normal special 40 15 100% An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Synthesis grass none -- 5 100% The user restores its own HP. The amount of HP regained varies with the weather.
Helping Hand normal none -- 20 100% A move that boosts the power of the ally's attack in a Double Battle.
Seed Bomb grass physical 80 15 100% The user slams a barrage of hard-shelled seeds down on the foe from above.

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