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#399 - Bidoof

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Bidoof
Bidoof Bidoof
NormalShiny
Bidoof Bidoof
Female Sprites
Japanese Name:
ビッパ/Bippa
Dex Numbers:
National: 399
Johto: ---
Hoenn: ---
Sinnoh: 013
<-Staraptor #398 Staraptor normal #400 Bibarel Bibarel->

Bidoof's Stats
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Pokemon Base Stats



Max Med Min
HP:
59
322 322 322
Attack:
45
207 189 170
Defense:
40
196 179 161
Special Attack:
35
185 169 152
Special Defense:
40
196 179 161
Speed:
31
177 161 144
Average:
41.7
Base Stat Total: 250
Pokemon Abilities
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Unaware Ignores any change in ability by the foe.
This Pokemon ignores any of the enemy's stat changes. Speed calculations are unaffected.
Simple The Pokémon is prone to wild stat changes.
Stat changes are doubled against this Pokemon, although the maximum of six is unchanged.
Flavor
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Species:Plump Mouse Color:Brown
Height:0.5 m or 1' 7" Weight:20 kg or 44.09 lbs
Habitat: Unknown Pawprint: Bidoof's Footprint
Diamond: With nerves of steel, nothing can perturb it. It is more agile and active than it appears.
Pearl: It constantly gnaws on logs and rocks to whittle down its front teeth. It nests alongside water.
Platinum: A comparison revealed that BIDOOF's front teeth grow at the same rate as RATTATAfs.
As a Wild Pokemon
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Pal Park Location: --
Capture Rate: 255
Wild Held Items: None
Base Happiness: 70
Base Experience: 58
Effort Points: 1 HP
Evolution Chain
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Breeding
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Gender Ratio: 50% Fem., 50% Male
Steps to Hatch: 3,840
Exp to Level 100: 1,000,000 Points
Breeding Group: 2: Water 1
Breeding Group 2: 5: Ground
Compatible With:
Level Up Moves
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DP PT Attack Type Class Pwr. PP Acc. Description
1 1 Tackle normal physical 35 35 95% A physical attack in which the user charges and slams into the foe with its whole body.
5 5 Growl normal none -- 40 100% The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
9 9 Defense Curl normal none -- 40 100% The user curls up to conceal weak spots and raise its Defense stat.
13 13 Rollout rock physical 30 20 90% The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
17 17 Headbutt normal physical 70 15 100% The user sticks its head out and rams straight forward. It may make the foe flinch.
21 21 Hyper Fang normal physical 80 15 90% The user bites hard on the foe with its sharp front fangs. It may also make the target flinch.
25 25 Yawn normal none -- 10 100% The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
29 29 Amnesia psychic none -- 20 100% The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
33 33 Take Down normal physical 90 20 85% A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
37 37 Super Fang normal physical 1 10 90% The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half.
41 41 Superpower fighting physical 120 5 100% The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
-- 45 Curse unknown none -- 10 100% A move that works differently for the Ghost type than for all the other types.
TM/HM Moves
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Item Attack Type Class Pwr. PP Acc. Description
TM06 Toxic poison none -- 10 85% A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power normal special 1 15 100% A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day fire none -- 5 -- The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt dark none -- 20 100% The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13 Ice Beam ice special 95 10 100% The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard ice special 120 5 70% A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17 Protect normal none -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance water none -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration normal physical 1 20 100% A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail steel physical 100 15 75% The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt electric special 95 15 100% A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder electric special 120 10 70% A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27 Return normal physical 1 20 100% A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig ground physical 80 10 100% The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball ghost special 80 15 100% The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team normal none -- 15 100% By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave electric special 60 20 100% The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42 Facade normal physical 70 20 100% An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power normal physical 70 20 100% The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest psychic none -- 10 100% The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract normal none -- 15 100% If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief dark physical 40 10 100% The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM57 Charge Beam electric special 50 10 90% The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58 Endure normal none -- 10 100% The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM73 Thunder Wave electric none -- 20 100% A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM76 Stealth Rock rock none -- 20 -- The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate normal none -- 20 100% If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk normal none -- 10 100% While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift normal physical 1 15 100% The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot grass special 1 20 100% The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger normal none -- 15 90% The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88 Pluck flying physical 60 20 100% The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM90 Substitute normal none -- 10 100% The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut normal physical 50 30 95% The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM06 Rock Smash fighting physical 40 15 100% The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves
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Attack Type Class Pwr. PP Acc. Description
Double-Edge normal physical 120 15 100% A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Quick Attack normal physical 40 30 100% The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Defense Curl normal none -- 40 100% The user curls up to conceal weak spots and raise its Defense stat.
Fury Swipes normal physical 18 15 80% The foe is raked with sharp claws or scythes for two to five times in quick succession.
Rollout rock physical 30 20 90% The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Odor Sleuth normal none -- 40 100% Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Water Sport water none -- 15 100% The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
Aqua Tail water physical 90 10 90% The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Move Tutor Moves
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Attack Type Class Pwr. PP Acc. Description
Swift normal special 60 20 100% Star-shaped rays are shot at the foe. This attack never misses.
Snore normal special 40 15 100% An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Mud-Slap ground special 20 10 100% The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Icy Wind ice special 55 15 95% The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Rollout rock physical 30 20 90% The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Fury Cutter bug physical 10 20 95% The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Superpower fighting physical 120 5 100% The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
Last Resort normal physical 130 5 100% This move can be used only after the user has used all the other moves it knows in the battle.
Aqua Tail water physical 90 10 90% The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

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