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#429 - Mismagius

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Mismagius
Mismagius Mismagius
NormalShiny
Japanese Name:
ムウマージ/Muumaaji
Dex Numbers:
National: 429
Johto: ---
Hoenn: ---
Sinnoh: 073
<-Lopunny #428 Lopunny ghost #430 Honchkrow Honchkrow->

Mismagius's Stats
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Pokemon Base Stats



Max Med Min
HP:
60
324 324 324
Attack:
60
240 219 197
Defense:
60
240 219 197
Special Attack:
105
339 309 278
Special Defense:
105
339 309 278
Speed:
105
339 309 278
Average:
82.5
Base Stat Total: 495
Pokemon Abilities
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Levitate Gives full immunity to all Ground-type moves.
This Pokemon does not take damage from Ground moves.
Flavor
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Species:Magical Color:Purple
Height:0.9 m or 2' 11" Weight:4.4 kg or 9.7 lbs
Habitat: Unknown Pawprint: Mismagius's Footprint
Diamond: Its cries sound like incantations. Those hearing it are tormented by headaches and hallucinations.
Pearl: It chants incantations. While they usually torment targets, some chants bring happiness.
Platinum: Its cry sounds like an incantation. It is said the cry may rarely be imbued with happiness-giving power.
As a Wild Pokemon
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Pal Park Location: --
Capture Rate: 45
Wild Held Items: None
Base Happiness: 35
Base Experience: 187
Effort Points: 1 Sp. Attack 1 Sp. Defense
Evolution Chain
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Breeding
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Gender Ratio: 50% Fem., 50% Male
Steps to Hatch: 6,400
Exp to Level 100: 800,000 Points
Breeding Group: 11: Indeterminate
Compatible With:
Level Up Moves
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DP PT Attack Type Class Pwr. PP Acc. Description
1 1 Growl normal none -- 40 100% The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
1 1 Psywave psychic special 1 15 80% The foe is attacked with an odd, hot energy wave. The attack varies in intensity.
1 1 Spite ghost none -- 10 100% The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
1 1 Astonish ghost physical 30 15 100% The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
1 1 Magical Leaf grass special 60 20 100% The user scatters curious leaves that chase the foe. This attack will not miss.
1 1 Lucky Chant normal none -- 30 -- The user chants an incantation toward the sky, preventing the foe from landing critical hits.
TM/HM Moves
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Item Attack Type Class Pwr. PP Acc. Description
TM04 Calm Mind psychic none -- 20 100% The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic poison none -- 10 85% A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power normal special 1 15 100% A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day fire none -- 5 -- The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt dark none -- 20 100% The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM15 Hyper Beam normal special 150 5 90% The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect normal none -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance water none -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration normal physical 1 20 100% A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt electric special 95 15 100% A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder electric special 120 10 70% A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27 Return normal physical 1 20 100% A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic psychic special 90 10 100% The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30 Shadow Ball ghost special 80 15 100% The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team normal none -- 15 100% By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave electric special 60 20 100% The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM40 Aerial Ace flying physical 60 20 100% The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment dark none -- 15 100% The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade normal physical 70 20 100% An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power normal physical 70 20 100% The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest psychic none -- 10 100% The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract normal none -- 15 100% If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief dark physical 40 10 100% The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM48 Skill Swap psychic none -- 10 100% The user employs its psychic power to exchange abilities with the foe.
TM49 Snatch dark none -- 10 100% The user steals the effects of any healing or status-changing move the foe attempts to use.
TM53 Energy Ball grass special 80 10 100% The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM57 Charge Beam electric special 50 10 90% The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58 Endure normal none -- 10 100% The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-O-Wisp fire none -- 15 75% The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM63 Embargo dark none -- 15 100% It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM66 Payback dark physical 50 10 100% If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact normal physical 150 5 90% The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash normal none -- 20 100% The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73 Thunder Wave electric none -- 20 100% A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77 Psych Up normal none -- 10 100% The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate normal none -- 20 100% If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse dark special 80 15 100% The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82 Sleep Talk normal none -- 10 100% While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift normal physical 1 15 100% The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85 Dream Eater psychic special 100 15 100% An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger normal none -- 15 90% The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute normal none -- 10 100% The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92 Trick Room psychic none -- 5 -- The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Egg Moves
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Attack Type Class Pwr. PP Acc. Description
Screech normal none -- 40 85% An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Curse unknown none -- 10 100% A move that works differently for the Ghost type than for all the other types.
Spite ghost none -- 10 100% The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Destiny Bond ghost none -- 5 100% When this move is used, if the user faints, the foe that landed the knockout hit also faints.
Psych Up normal none -- 10 100% The user hypnotizes itself into copying any stat change made by the foe.
Memento dark none -- 10 100% The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.
Imprison psychic none -- 10 100% If the foe knows any move also known by the user, the foe is prevented from using it.
Sucker Punch dark physical 80 5 100% This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Shadow Sneak ghost physical 40 30 100% The user extends its shadow and attacks the foe from behind. This move always goes first.
Ominous Wind ghost special 60 5 100% The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Move Tutor Moves
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Attack Type Class Pwr. PP Acc. Description
Swift normal special 60 20 100% Star-shaped rays are shot at the foe. This attack never misses.
Snore normal special 40 15 100% An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite ghost none -- 10 100% The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Icy Wind ice special 55 15 95% The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Uproar normal special 50 10 100% The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Trick psychic none -- 10 100% The user catches the foe off guard and swaps the foe's held item with its own.
Sucker Punch dark physical 80 5 100% This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Ominous Wind ghost special 60 5 100% The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Extra St00fz
Rachie says Mismagius is awesome!
In fact, Mismagius has been found to be capable of solving physics problems.

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